Product Information. Fire Emblem: Path of Radiance was developed by Intelligent Systems for the Nintendo GameCube, and it had a release date of October 17th, 2005. It was the first Fire Emblem game on the system. Like previous Fire Emblem games, the objective of Path of Radiance is to command a team of warriors through a series of engagements. Each engagement represents a unique tactical challenge as well as an opportunity for the characters to level up and grow into new skills and abilities.
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With turn-based combat and a clever combo system, Fire Emblem: Path of Radiance offers a unique and long-lasting challenge for any GameCube owner.As with other Fire Emblem games, Path of Radiance focuses on turn-based combat within a map grid. Portions of the grid present obstacles, height advantages or disadvantages, and other tactical challenges for the individual units to overcome. Players must carefully position their units and use their powers to overwhelm opponents and exploit their weaknesses. The weapon for each character uses a 'Triangle' advantage system with each of the three weapons having both a strength and a weakness to exploit.
Magic is similar with three options to choose from. Each unit will be more proficient in the use of certain weapons and skills and have unique abilities to unlock as they level up. In total, there are 19 characters that can be unlocked over the course of the game plus the primary player character. Each unit also has a class that helps summarize how it should best be tactically employed. Any unit that is killed in a level will remain dead for the rest of the game, which presents an exciting tactical challenge for players.The plot of Fire Emblem: Path of Radiance revolves around a mercenary named Greil and his first recruit, Ike.
It is divided into chapters with each chapter containing a series of engagements to be fought and won before continuing. The first chapter concerns the main characters allying themselves with the Princess Elincia. The second chapter concerns Greil and Ike resisting the Daein invasion while also working to ease racial tensions between the Beorc and Laguz attempting to gain them as allies. The third chapter onward is focused more on the fighting of the actual war, and it is revealed that a man known as Ashnard is provoking the fight to bring about an ancient prophecy that he hopes will enable him to conquer the entire world. Over the course of the story, the hero must choose to send his friends, including Ike, into battle and make hard life-or-death choices.Fire Emblem: Path of Radiance is a unique Nintendo GameCube game. It presents a powerful narrative combined with challenging gameplay.
Like many GameCube games, it is also playable on the Nintendo Wii. It offers tactical and strategic options and challenges unlike those found in any other game. As such, it is a must-have for any serious strategy gamer looking for a game with a story every bit as impressive as its gameplay. Tactical RPG that I'm in love with To be honest I was unsure how much I would enjoy this game. I knew about Ike and Fire Emblem in general due to my love for smash bros. Yet now, after sinking countless hours into this game I am sure. It is absolutely wonderful.
In fairness I do love RPG's and when done right I can appreciate strategy games as well. As a person who is fairly new to this type of tactical RPG I can say that it is good and fairly challenging. Let me stress, I am not a patient person and often times 1 in game battle sequence will take over an hour, but in Fire Emblem I am too busy planning ahead my next move or rooting for my character when they get a defensive kill. Overall, there is a learning curve and this game has no problem showing you who the boss is.
Especially when you are about to win and one of your character dies permanently. It is very rewarding when you finally finish a phase while sustaining minimum casualties though, and you will be compelled to push forward. I love this game and definitely recommend it! Verified purchase: Yes Condition: Pre-owned. Simply amazing.
Continuing the tradition of Fire Emblem, Path of Radiance is an amazing game with an interesting story. While yes many part of it are just rehashing the older games. Noble driven from home by unexpected war with the militaristic nation of the lands that is actually being driven by a darker force behind the scenes, there are a few noticeable changes. First would like Ike, while he is the player character he is not nobility. Second is the laguz, while yes there have been a few dragon people in the past they were anyways rare and either highly limited or unused for combat, in this one it is three whole races o f creatures; beast which are feline, birds and dragons, that have the ability to transform into a full animal form for a limited number of turns and gain large bonuses but can only atta ck in transformed state.Third is the base screen which allows for more preparation than the standard chapter battle prep screens, which it still has.
Everything from custom items to special conversations to bonus exp. Fourth system, okay Gamecube is far from perfect but being released on it allowed for better graphics and limited voice acting than the NES, SNES and GBA. Overall it is one of my favorite games and while I think it is vastly overpriced it is worth picking up if you find it. I finally decided to bite the bullet and get my own after having beat it by borrowing it. Remember strategy is required this is not a spawn point reached shooter or a save point reached grind till you win RPG. This is a strategy game where something minor like missing out on a character or losing a character can cripple you.
Verified purchase: Yes Condition: Pre-owned. Nintendo should have released more for GC There have been many, many Fire Emblems in the post Nintendo Consoles, but I wonder why they've only released one for Gamecube. This is a great game - PERIOD. I enjoyed every minute of battle and I am very glad that the class changing system finally upgraded(the previous games had to use special seals which can be acquired by bosses, enemies, or chests and can be bought at 10,000 gold); in this game, you can upgrade to the next class right after level 20. The graphics are great and the turn-based-tactics will keep you playing. The only flaws I found are still, the random growth rate, not many chapters, dumb computer AI(too easy at times), and again, the random growth rate.
I repeated the random thing because after leveling up, I thought they changed it were the game could actually sta rt having a fixed rate than having it randomly. For example, you if level up, your character might get +1 atk, or some other factors, or sometimes you can even get no additions - bah, it's a waste. And another thing I have to mention is that there are no saving between battles, oh but you can suspend data, although it's not a permanent data because once you save, you can exit and then resume from the battle but when you do and reset the game, you're suspended data gets lost. I thought Nintendo would fix some of these errors found in all of the series, but I supposed it's all tradition. Anyhow, I would have marked this game 'Excellent' if Nintendo did what I said, but the game is great, good, and fantastic no doubt. A definite title you NEED in your Gamecube aresenal.
I bought this classic since playing some of the old original games a while back. The game is a great RTS (Real-Time-Strategy) game that's on par with games like Final Fantasy Tactics. All in all, the game has a riveting storyline, memorable characters, and and in depth tutorials that help new players get the hang of how to command your units in battle. The only dislikes towards this game I have are the sometimes unbalanced fights that you are faced with. Most of the time those occur, you're only chance of winning depends on if you're lucky enough to get a certain unit in range to attack, or getting a critical hit.
Other than the above mentioned, the storyline is great, gameplay is tight and doesn't ever feel sluggish, and the characters are memorable. A definite title you NEED to have in y our Gamcecube collection.
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